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Lee Stemkoski
,
Evan Leider
Game Development with Construct 2
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Wes McDermott
Creating 3D Game Art for the iPhone with Unity
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Michael Killick
The Way We Play
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Marwan Ansari
Game Development Tools
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Christopher Griffith
Real-World Flash Game Development
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JungHyun Han
3D Graphics for Game Programming
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Gregory Trefry
Casual Game Design
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Terry Borst
,
Nick Iuppa
End-to-End Game Development
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Dan Nagle
HTML5 Game Engines
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Jeff Howard
Game Magic
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Alan Thorn
Unity 4 Fundamentals
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Thomas Lucka
iOS Game Development
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Matt Barton
Honoring the Code
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Paul Massey
,
Clive Fencott
,
Mike Lockyer
,
Jo Clay
Game Invaders
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Wendy Despain
Talking to Artists / Talking to Programmers
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Aharon Yadin
Computer Systems Architecture
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Computer Games and Software Engineering
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Rakesh Baruah
Virtual Reality with VRTK4
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Purushothaman Raju
Character Rigging and Advanced Animation
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Steve Rabin
Game AI Pro 360: Guide to Movement and Pathfinding
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Maithili Dhule
Beginning Game Development with Godot
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Nova Villanueva
Beginning 3D Game Assets Development Pipeline
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Sloan Kelly
,
Khagendra Kumar
Unity Networking Fundamentals
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Triona Campbell
A Game of Life or Death
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Christopher Pitt
Procedural Generation in Godot
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Mitchell Lynn Cliff Sharif
,
Lynn Mitchell
,
Cliff Sharif
Game Development with Unreal Engine 5
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Ben Tyers
GameMaker Fundamentals
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Marco T. Morazan
Animated Program Design
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Holger Wessling
A Hobbyist's Guide to THEA500 Mini
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Marco T. Morazan
Animated Problem Solving
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