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Who's in the Game?
Identity and Intersectionality in Classic Board Games
Udgivet af McFarland & Co Inc
ISBN
9781476676913
Om denne bog
Some board games--like Candy Land, Chutes & Ladders, Clue, Guess Who, The Game of Life, Monopoly, Operation and Payday--have popularity spanning generations. But over time, updates to games have created significantly different messages about personal identity and evolving social values. Games offer representations of g…
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Bogdetaljer
Forfatter
Terri Toles Patkin
Forlag
McFarland & Co Inc
Kategori
Populærkultur
ISBN-13
9781476676913
EAN
9781476676913
Format
Hæftet
Sprog
Engelsk
sider
281
Undertitel
- Identity and Intersectionality in Classic Board Games
Produktbeskrivelse
Some board games--like Candy Land, Chutes & Ladders, Clue, Guess Who, The Game of Life, Monopoly, Operation and Payday--have popularity spanning generations. But over time, updates to games have created significantly different messages about personal identity and evolving social values. Games offer representations of gender, sexuality, race, ethnicity, religion, age, ability and social class that reflect the status quo and respond to social change. Using popular mass-market games, this rhetorical assessment explores board design, game implements (tokens, markers, 3-D elements) and playing instructions. This book argues the existence of board games as markers of an ever-changing sociocultural framework, exploring the nature of play and how games embody and extend societal themes and values.
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