Undervisningshjælp E-læring
Se alle bogdetaljer →
Video Games and Learning
Teaching Participatory Culture in the Digital Age
Udgivet af Teachers' College Press
ISBN
9780807751985
Om denne bog
Can we learn socially and academically valuable concepts and skills from video games? How can we best teach the ''gamer generation?'' This accessible book describes how educators and curriculum designers can harness the participatory nature of digital media and play. The author presents a comprehensive model of games a…
Boghandelspriser
| Boghandel | Titel | Format | ISBN | Pris | Lagerstatus | Levering | |
|---|---|---|---|---|---|---|---|
Ingen boghandelstilbud endnuVi har titlen i kataloget. Priser vises her, når boghandlere lister den. |
|||||||
5
0
4
0
3
0
2
0
1
0
0%
Anbefaler
0
Verificeret
Ingen anmeldelser endnu
Bogdetaljer
Forfatter
Kurt Squire
Forlag
Teachers' College Press
Kategori
Undervisningshjælp E-læring
ISBN-13
9780807751985
EAN
9780807751985
Format
Hæftet
Sprog
Engelsk
sider
272
Undertitel
- Teaching Participatory Culture in the Digital Age
Produktbeskrivelse
Can we learn socially and academically valuable concepts and skills from video games? How can we best teach the ''gamer generation?'' This accessible book describes how educators and curriculum designers can harness the participatory nature of digital media and play. The author presents a comprehensive model of games and learning that integrates analysis of games, games cultures, and educational game design. Building on over 10 years of research, Kurt Squire tells the story of the emerging field of immersive digitally mediated learning environments (or games) and outlines the future of education.
Prishistorik
Indlæser prishistorik...