Internet og digitale medier
Se alle bogdetaljer →
Understanding Macromedia Flash 8 ActionScript 2
Basic techniques for creatives
Udgivet af Taylor & Francis Ltd
ISBN
9780240519913
Om denne bog
Andrew Rapo and Alex Michael explain all the important programming concepts from a designer''s point of view, making them completely accessible to non-programmers. Completely revised and rewritten this second edition will help you develop professional ActionScript 2 applications, and communicate knowledgably about curr…
Boghandelspriser
| Boghandel | Titel | Format | ISBN | Pris | Lagerstatus | Levering | |
|---|---|---|---|---|---|---|---|
Ingen boghandelstilbud endnuVi har titlen i kataloget. Priser vises her, når boghandlere lister den. |
|||||||
5
0
4
0
3
0
2
0
1
0
0%
Anbefaler
0
Verificeret
Ingen anmeldelser endnu
Bogdetaljer
Forfatter
Andrew Rapo, Alex Michael
Forlag
Taylor & Francis Ltd
Kategori
Internet og digitale medier
ISBN-13
9780240519913
EAN
9780240519913
Format
Hæftet
Sprog
Engelsk
sider
312
Undertitel
- Basic techniques for creatives
Produktbeskrivelse
Andrew Rapo and Alex Michael explain all the important programming concepts from a designer''s point of view, making them completely accessible to non-programmers. Completely revised and rewritten this second edition will help you develop professional ActionScript 2 applications, and communicate knowledgably about current, Object Oriented ActionScript 2 techniques.Divided into four sections to take you from novice to professional results:* Flash Fundamentals: Introduces the Flash authoring environment and basic core Flash concepts. * ActionScript 2 Fundamentals: Explains basic programming concepts and terminology, and shows how ActionScript 2 classes are constructed and used. * Built-in Classes: Describes the built-in ActionScript classes that are available for use in applications, including the MovieClip class, Key class, Sound class, etc. * Using ActionScript to Build a Game: Describes the development process for creating a complex Flash application and presents commercial-quality game coding examples.
Prishistorik
Indlæser prishistorik...