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Transactions on Edutainment XI
Udgivet af Springer-Verlag Berlin and Heidelberg GmbH & Co. KG
ISBN
9783662482469
Om denne bog
This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual lear…
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Bogdetaljer
Forlag
Springer-Verlag Berlin and Heidelberg GmbH & Co. KG
Kategori
Mønstergenkendelse
ISBN-13
9783662482469
EAN
9783662482469
Format
Hæftet
Sprog
Engelsk
sider
266
Produktbeskrivelse
This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design. The 24 papers presented in this 11th issue were organized in four parts dealing with: object reconstruction and management; graphics; VR/AR; and applications.
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