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The Rhetoric of Videogames as Embodied Practice

Procedural Habits

Udgivet af Taylor & Francis Ltd

Bogdetaljer

  • Hæftet
  • 274 sider
  • Engelsk
ISBN 9780367890902
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The Rhetoric of Videogames as Embodied Practice offers a critical reassessment of embodiment and materiality in rhetorical considerations of videogames. Holmes argues that rhetorical and philosophical conceptions of "habit" offer a critical resource for describing the interplay between thinking (writing and rhetoric) a…

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Bogdetaljer
Forfatter Steve Holmes
Forlag Taylor & Francis Ltd
Kategori Medievidenskab
ISBN-13 9780367890902
EAN 9780367890902
Format Hæftet
Sprog Engelsk
sider 274
Undertitel - Procedural Habits
Produktbeskrivelse
The Rhetoric of Videogames as Embodied Practice offers a critical reassessment of embodiment and materiality in rhetorical considerations of videogames. Holmes argues that rhetorical and philosophical conceptions of "habit" offer a critical resource for describing the interplay between thinking (writing and rhetoric) and embodiment. The book demonstrates how Aristotle''s understanding of character (ethos), habit (hexis), and nature (phusis) can productively connect rhetoric to what Holmes calls "procedural habits": the ways in which rhetoric emerges from its interactions with the dynamic accumulation of conscious and nonconscious embodied experiences that consequently give rise to meaning, procedural subjectivity, control, and communicative agency both in digital game design discourse and the activity of play.

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