Digital animation
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The Game Design Toolbox
Udgivet af Taylor & Francis Ltd
ISBN
9781032365510
Om denne bog
This book presents 71 practical game design tools that readers can use to solve real-world game design problems. Written to be a "toolbox" for game designers, it offers a hands-on approach with clear and easy-to-use tools so that readers can quickly find the right solution to the problem they are facing.This book is di…
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Bogdetaljer
Forfatter
Martin Annander
Forlag
Taylor & Francis Ltd
Kategori
Digital animation
ISBN-13
9781032365510
EAN
9781032365510
Format
Hæftet
Sprog
Engelsk
sider
182
Produktbeskrivelse
This book presents 71 practical game design tools that readers can use to solve real-world game design problems. Written to be a "toolbox" for game designers, it offers a hands-on approach with clear and easy-to-use tools so that readers can quickly find the right solution to the problem they are facing.This book is divided into six game design phases: ideation, exploration, commitment, problem solving, balancing, and tuning. Each category contains an array of relevant tools, and the accompanying indexes offer suggestions for tools to use for specific problems. Support Materials for this book offer further teaching materials, exercises, and complementary FAQs.Written to be a practical resource, this book will be a useful toolbox for junior and veteran game designers alike.
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