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Game Audio Fundamentals
An Introduction to the Theory, Planning, and Practice of Soundscape Creation for Games
Udgivet af Taylor & Francis Ltd
ISBN
9781032111957
Om denne bog
Game Audio Fundamentals takes the reader on a journey through game audio design: from analog and digital audio basics to the art and execution of sound effects, soundtracks, and voice production, as well as learning how to make sense of a truly effective soundscape. Presuming no pre-existing knowledge, this accessible …
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Bogdetaljer
Forfatter
Keith Zizza
Forlag
Taylor & Francis Ltd
Kategori
Spildesign
ISBN-13
9781032111957
EAN
9781032111957
Format
Hæftet
Sprog
Engelsk
sider
268
Undertitel
- An Introduction to the Theory, Planning, and Practice of Soundscape Creation for Games
Produktbeskrivelse
Game Audio Fundamentals takes the reader on a journey through game audio design: from analog and digital audio basics to the art and execution of sound effects, soundtracks, and voice production, as well as learning how to make sense of a truly effective soundscape. Presuming no pre-existing knowledge, this accessible guide is accompanied by online resources including practical examples and incremental DAW exercises and presents the theory and practice of game audio in detail, and in a format anyone can understand. This is essential reading for any aspiring game audio designer, as well as students and professionals from a range of backgrounds, including music, audio engineering, and game design.
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