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Designing Gamified Systems

Meaningful Play in Interactive Entertainment, Marketing and Education

Udgivet af Taylor & Francis Ltd

Bogdetaljer

  • Hæftet
  • 334 sider
  • Engelsk
ISBN 9780415725705
Om denne bog

Designing Gamified Systems is a fundamental guide for building essential skills in game and interaction design to revitalize and reimagine real world systems – from cities and corporations to schools and the military. Author Sari Gilbert develops a set of core principles and tools for using game thinking and interactiv…

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Bogdetaljer
Forfatter Sari Gilbert
Forlag Taylor & Francis Ltd
Kategori Spildesign
ISBN-13 9780415725705
EAN 9780415725705
Format Hæftet
Sprog Engelsk
sider 334
Undertitel - Meaningful Play in Interactive Entertainment, Marketing and Education
Produktbeskrivelse
Designing Gamified Systems is a fundamental guide for building essential skills in game and interaction design to revitalize and reimagine real world systems – from cities and corporations to schools and the military. Author Sari Gilbert develops a set of core principles and tools for using game thinking and interactive design to build motivation, explain hard concepts, broaden audiences, deepen commitments and enhance human relationships. Designing Gamified Systems includes:Topics such as gamified system design, behavioral psychology, marketing, business strategy, learning theory and instructional designInterviews with leaders and practitioners in this emerging field who explain how the job of the game designer is being redefinedExercises designed to both encourage big-picture thinking about gamified systems and help you experience and understand the challenges and nuances involved in designing themA companion website (www.gamifiedsystems.com) with additional materials to supplement learning and practice

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