Grafisk programmering
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Blender for Animation and Film-Based Production
Udgivet af Apple Academic Press Inc.
ISBN
9781482204742
Om denne bog
See Why Blender Is Right for Your Studio’s PipelineBlender for Animation and Film-Based Production explores why Blender is ideal for animation films. It demonstrates Blender’s capability to do the job in each production department. Whether you are a beginner or more advanced user, you’ll see why Blender should be taken…
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Bogdetaljer
Forfatter
Michelangelo Manrique
Forlag
Apple Academic Press Inc.
Kategori
Grafisk programmering
ISBN-13
9781482204742
EAN
9781482204742
Format
Hæftet
Sprog
Engelsk
sider
288
Produktbeskrivelse
See Why Blender Is Right for Your Studio’s PipelineBlender for Animation and Film-Based Production explores why Blender is ideal for animation films. It demonstrates Blender’s capability to do the job in each production department. Whether you are a beginner or more advanced user, you’ll see why Blender should be taken into consideration in animation and film production.This Blender reference will help you:Manage your projects from start to finishUnderstand the different stages in any animation productionSee how studios work and develop their animation projects Describing the versatility and power of Blender, the book shows you why studios should incorporate Blender in their pipeline. It avoids tedious tutorials and incomprehensible examples. Instead, the book guides you toward finding efficient solutions for issues with your production files or pipeline. It familiarizes you with the animation industry and explores the risks involved in choosing Blender as a primary tool in animation studios.
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